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The Entities (updated)

Who Interact with Source Souls in the Matrix

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The Humanoid Masters

​Throughout my life I was unaware of an alternate reality which I now see to be very real and very powerful. Like many Source Souls, I was raised within the context in which reality was taught to me. I was told what to believe in and to accept and trust those around me. However, as I’ve awakened within The Matrix I have come to realize that Source Souls have been kept in a hallucinatory mind altered condition interacting with other entities who are not of the Source Soul species. Though the Matrix itself is a construct similar for all Source Souls, the people they interact with are uniquely selected to engage with them. This awareness was difficult for me to accept, I resisted it for some time, but I have now reached the conclusion that it is true. The following is an outline of what I believe are the humanoid entities interacting with  Source Souls.

​Goat People or the Goatazoids(the key Masters)

  1. Wolf/Dog People (WDs)

  2. Vampire Entities, or VEs

  3. Virtual Reality People

  4. The Caretakers, the Zeta Reticulans (the Grays)

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The Origin of Species

To begin to understand why so much variety of life forms exist in nature and why there are so many types of humanoid species, I must give a brief overview of the origin of species. Not the Darwinian concept, as his theories were devised to skew knowledge and displace information, but rather, I aim to provide a true explanation for how beings become physical and develop conscious awareness. To begin I pose this simple question, which you may have heard before: What came first the chicken or the egg? The answer is The Chicken! Why the chicken you may ask? Because the chicken needed to lay the egg.  Although this seems redundant, the truth is simple and clear. Every conscious being is first a non-physical source of energy, imbued with self-awareness and consciousness; a unique soul. They are fragments of a larger whole, which I refer to as the Source of All Living Matter (others refer to as God, Yahweh, Jehovah etc).

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These conscious bits of awareness are immortal and limitless and they communicate and create life through thought. Souls are limitless and this is why they decide to create the physical form, because physicality (although not really solid either) comes with a set of rules and limitations, presenting interesting challenges and novelty. Being in the physical form is a great triumph and desired by most souls.

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To create a new form from the formless conscious matter can be compared to creating a delicious soup. First one needs to desire it, then imagine what it will look like and taste like, then one needs to go about gathering its ingredients and finally, when it’s done, one only needs to enjoy its flavors and revel in its nutrients.  Souls, like great chefs, decide what they want to create based on the genetic soup which currently exists. In this respect, there are evolutionary lines based on vibrational sound patterns by which bodies have been created, these can be referred to as genetics and DNA.

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Once a group of souls get together to design a new form, they conceive every aspect of its reality with great enthusiasm, care and creativity.  When the new species is ready to be launched, a select few souls from the group volunteer to be the first to experience the physicality of the new form. In essence they volunteer to be the first Adam and Eves of that species.

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Once all is ready, a moment in time is selected by which the energy switch of life is turned on, like a light bulb, the newly created and fully developed bodies awake to their new reality.  This is a major explosive event, a monumental moment in time by which a new species is born, this is the real Big Bang. This event only happens once per new species creation, after that initial Big Bang those newly formed beings will follow the inherent rules of procreation as assigned to their form.

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Mutations and Manipulations

Most species will keep their form indefinitely, however drastic environmental changes, or direct genetic manipulations can lead to species changes and structural vulnerabilities. If a species is mutated or genetically altered to an extreme level causing major adaptability problems or health injuries, the Souls which originally created that species may cease to want to birth within those forms, leading to species extinction.

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Animal Counterparts

Initially, most species created by Souls were non-humanoid, expressing great diversity of body, shape and expression. The Bible story clearly depicts the order of events, stating that God first created the sky and the oceans, the land and the creatures to inhabit within it and as a final creation, Man (or humanoids) were fashioned.

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All things created in the physical form have a sense of self, a conscious awareness, including trees, plants and water. Most, if not all humanoid species have an animal counterpart which their genetic vibration was inspired from. Many depictions of humanoids and other creatures can be appreciated through ancient art, literature and through the oral history of tribes and indigenous peoples. The images provided show some examples of such creations.

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The Goat People

The Goat People are the principle masters and owners of  Source Souls. These beings are responsible for the administration of the Source Soul industry from capture to release. They work closely with the Archons and are in essence their humanoid right hand.  They regulate and manage the reality of SS, and devise contracts, scripts and decide when what is done to Source Souls. Genetically they have common features with the wolf/dog people and the vampire entities, as they too need blood and other bodily resources from Source Souls to survive and to live long lives.  They do not consume blood directly, but indirectly, through medicinal interventions and infusions. These beings are related to the wild goats or rams; this is their original animal signature. Note that they did not evolve from them, only that a humanoid species was generated from that blueprint.

 

​Their Form and Lifestyle:
The Goat People are a humanoid species who walk vertically, they have a human upper torso, similar to Source Souls but differ below the waist, possessing goat legs and hooves. Both males and females grow horns and the rings around those horns denote their age and social status. Hair or fur covers their entire body. Due to their hoofed feet and goat legs they are very quick in their movements and enjoy climbing steep hills. Traditionally they lived in caves, and within the Archonic industry they live underground in complex and highly developed cities with all the amenities and comforts required. These were built in conjunction with the Archons and extend down into the ocean floor. 

 

At one point in their evolutionary development they nearly went extinct due to ruthless hunting practices mainly led by the Vampire Entities and Wolf/Dog people. As most cattle can be the prey to wolves so were the Goat People. At the brink of extinction they found ways to survive through innovative strategies and partnerships. By collaborating with the Archons they tuned the evolutionary table upside down,  removing themselves from a prey status and becoming themselves predators, of SS. The movie Jupiter Ascending is a good example of how these beings operate and how ruthless they can be, even among their own kin. 

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The Goat People have the highest clearance as far as access to SS information as they work along side the Archons . They oversee the entire industry, accessing information related to all captured SS.  With the Archons, and some WD military officials they organize scouting and hunting parties by which Source Souls are targeted and eventually captured. Once an SS is brought into the facilities it is they who oversee the entire industry, organizing, cataloguing, labeling and managing the sale and purchase of SS bodies. Additionally,  they are also very much involved in scientific endeavours, and are at the forefront of new and innovative medicinal drugs and treatments. 

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​Their Game:

Most Source Souls are owned by a Goat Humanoid family. In the matrix they interact directly with Source Souls primarily as their parents and sometimes their spouses.  Often they contract others from other  species to play other immediate family members. It is common for an SS to have one parent in the matrix played by a Goat person and the other by a WD. These roles are carefully constructed, modified and monitored by the Goat administrators. Much like in the Truman Show, there are the front line actors, who engage directly with Truman, then there are the off stage administrators who overlook and manage the entire operation.

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Within The Matrix’s social order the Goat People also mark their presence as a way of asserting authority, power and control, in this respect they are represented in the most elite classes, the upper echelons of society mainly through royalty lineages. Most commonly they are represented as high ranking bureaucrats, politicians and philanthropists.

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What They Need from Source Souls:

Because traditionally they've been vulnerable to a multitude of bacterial and parasitical infections, along with severe fertility problems, they seek SS resources to help them heal their ailments and improve their fertility.  Many possess a blood type which is compatible with SS and as a result can receive blood transfusions, if needed. They can also accept from SS other blood products, such as plasma, platelets, bone marrow, spinal fluids, hormones; especially endorphins which are vital for pain management. They also use Source Soul tissues to re-generate their own decaying cells and organs. These are often applied through surgical techniques, such as face and body lifts and the regeneration of an entire livers. The dated movie ‘Seconds’ surprisingly depicts this truth. 

 

How Goat People Birth and Die:

Goat People are born naturally through procreative means within their own reality. These beings form families, though they are not truly monogamous, they do form enduring long term relationships with one mate, at times. Their libido is stimulated by changes in their environment and their females are only fertile during the right conditions. They are not extremely attentive parents as they get their offspring to fend for themselves shortly after the nursing stage is completed. However, males often choose one or two of their progeny to groom into working within the Matrix, and concepts of honour and loyalty are highly valued and enforced by them. When they die, which the upper echelon attempt to avoid at all costs, they do ascend into higher planes of ethereal awareness. 

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Key ideas related to the Goat People:

  • Ox, ram, sheep are common symbols in both the Western and Chinese horoscope.

  • They are the only animals in which their young are called “kids”.

  • Their image is similar to religious depictions of the devil, with horns and hoofed feet..

  • The dangling G in the Freemasonic emblem may represent the Goat people as their Baphomet god also looks half goat and half human.

  • The lamb is an animal depicted in the bible as representing Jesus.

  • The word “sheeple” is often used to describe people who can be herded and follow a master.

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The Wolf/ Dog People (WDs)

The canine people as I describe them here are a humanoid version of the wolves and dogs. They share many of the same features.  Since  wolves and dogs are technically the same species, I will refer to these humanoids as the Wolf/Dog people or WDs. Online sources state: dogs  and wolves share about 99% of their DNA and are technically the same species.  I believe the WDs are a unique humanoid species, originally created as an Adam and Eve, within the universal reality. Within the matrix, they are the most dominant species interacting with Source Souls.  I do not refer to the WDs as the cynocephali, though they could be the same species reported in many mythological and historical accounts of people worldwide. I base my interpretation on my intuitive knowing. I believe I carry memories from my homeland regarding this species and their predatory history regarding SS.

 

Their Form and Lifestyle:

Wolf/Dog people are vertical walking beings, who are humanoid in every respect.

Males and females including their offspring are covered with hair, including their faces, backs arms and legs. Their teeth is similar to dogs  with two large canines on top and two smaller ones at the bottom. The other teeth are sharp and pointy. They have prominent lower jaws, and underbites.

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Socially, they have leaders and followers, similar to dogs which are based on a pact structure. Most enjoy living in small communities by which they support one another. Many are nomadic in nature, travelling and settling as per their hunting needs. They are carnivores and enjoy living in the wild, venturing into new territories and scouting out new prey.

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The activities they most enjoy are: hunting, fishing, wrestling, boxing, and competitive sports such as football and soccer. They also enjoy the mating game, though their females do enter heat cycles and are sexually available only certain times of the year. However, depending on the environment, females can be stimulated several times in one year. In this condition, females are very promiscuous and will mate with virtually any dog. Hence the term bitches and all it's connotations.

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Mating and dating is very much a sexual game for WDs. Healthy young WDs have strong libidos and love to hunt and chase their mates. They are not monogamous and seek females for sexual pleasure. As they get older they aim to settle and develop a pact to ensure their genetic lineage is maintained. This means they isolate the females from mating with other males  in essence develop a harem, with one male and multiple females. In return they provide the females with a home, food and protection and ensure the successful upbringing of their young.

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Paradoxically, in the matrix reality WDs created the concept of romantic love which is a concept tied to lust and desire. A quick Internet search revealed that the ‘doggie style' sexual position is the most favored among the populace. The doggie position requires mating like dogs, where eye to eye contact is not achieved. Casual sex, one night stands, extra-marital affairs are concepts created by the WDs and made popular within the matrix.

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WDs Within The Matrix:​

In the matrix reality WDs spearhead religious organizations, and all their subsidiaries. Most likely they wrote the bible and developed all its moral protocols. Though the Goatazoids most likely contributed and added their own books to the Bible, as Moses is often depicted as a man with horns in paintings and sculptures. Saint Christopher is depicted in many paintings as a Saint with a Dog head, and many other saints have dog connections, such as Saint Dominic and the Dominican dog. Apparently he sprung from his mother's womb after she had a dream of a dog running wild holding a flaming torch. This story can be viewed as an allegory depicting him as a dog headed man.  Most saliently, the word Dog can be spelled God backward. A clever declaration that religion as known and depicted in the matrix was created by the Dog people. In this respect they probably created such religious hierarchies as Popes, Cardinals, Archbishops, Priests, and Deacons.  They are also most likely leaders and set the industry standards within the military and judicial systems, as they are natural warriors and hunting strategists.

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What they Need from Source Souls:​

Many WDs involved in the Matrix industry are in it for three major reasons: medicine, recreation and business. Some WDs do need medicines and treatments for some of their hard to treat ailments, especially life threatening ones, such as hemophilia, and blood clotting diseases. Unlike the Vampires, some WDs can receive SS blood directly into their bodies via blood transfusions. However, the blood must be treated in a particular way so their bodies do not develop adverse reactions. Some WDs take in SS blood more directly, by drinking it, and bathing in it. This quickly boosts their immune systems, often healing them instantly and  re-energizing their bodies for a prolonged period of time. Additionally, WDs benefit greatly from SS hormones, namely cortisol and adrenaline being the key ones which help them live longer and healthier lives. These vital hormones are also sold or traded within their vibrant capitalistic market. Moreover, they have built a lucrative business involving gambling and entertainment using the mind reality of Source Souls. Film footage is provided to them by the Archons as part of their ongoing collaborations. Through headsets, users can watch SS in their daily living and place bets based on prompts presented to them.

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Their Game:

Many high ranking WDs own Source Soul bodies. This gives them an endless supply of the resources they need from SS bodies and it provides them with a stable form of income, as they can contract outsiders to engage with SS.  Furthermore, they can sell products extracted from the SS body. Their main game in The Matrix is to win points, or privileges. This means they earn points, which translate into real worldly things, such as blood vials, or transfusions, and hormones which serve to boost their immunity to diseases and increase their vitality. Many seek these boosters in the form of: cortisol, serotonin, endorphins and adrenaline. They can receive these as injections or in liquid capsules. These vital elements are extracted from the Source Soul's bodies as WDs engage with SS in the matrix reality. Though video games seem harmless, they are telling us an important truth about how this macabre industry runs.

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Relationships with SS:

Within the matrix, WDs often take the form of being the parents, siblings, children, friends, and at times the spouses of Source Souls They are very effective at luring SS into romantic unions because they are most similar to Source Souls in their ethereal structure, in comparison to the Goat People and VEs. Within their relationships with SS they tend to provide some stability early on in the relationship,  but because they always carry an agenda, and SS need to be stimulated to produce vital hormones, their relationships quickly down-spiral an become chaotic and unstable. Separations and divorces are common, and this is why it is normalized within the matrix. 

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Additionally, WDs play dog pets in the Source Soul's matrix reality. (As a side note, cats are played by real living cats who too have been captured and are under the snake technology. More on this in the article entitled: Cats, Snakes in the Matrix).  Pets are vital to Source Souls as they desperately need companionship and a means by which they can express love. In their true reality Source Souls don't have pets, but interact with animals freely and innately are able to telepathically communicate with most.

In the matrix dogs were introduced as pets by the WDs to ensure a master servant relationship was accepted by Source Souls. As SS care for their dog pets, walk them and pick up after them, they are in fact in a subservient position in the eyes of the dog. Most tenuously, within their psyche Source Souls accept it. It's a common understanding that delineates hierarchy in the animal kingdom and reflects a true master-servant relationship. The movie The Call of the Wild depicts how dogs and humans can communicate and reach mutual understandings.

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How WDs Birth and Die:

Because Wolf/Dog people have a 3-level aura system, when they die in their real bodies their ethereal bodies can ascend to higher planes. Many experience the sensation of being out of body and flying. They can dwell in higher dimensions above the earth plane and can extend to other neighboring planes (other earth type places), however, they are limited, because of the density of their auras they cannot venture out too far from beyond their original place of origin. WDs can communicate with their own kind post death through mediums or channelers and through other occult tools such as Ouija boards. Though many of these are fakes, there are some who are genuine and can sense living entities living just outside the scope of visual awareness.

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Key ideas related to the WDs:

  1. Children's fairy tales: The big bad wolf, little red riding hood, 3 little pigs, the road runner.

  2. The popularization of Wolf Men and Warewolves within popular culture.

  3. Songs about lust, broken hearts and unrequited love.

  4. Heavy metal and punk music, which expresses predatory and lustful drives.

  5. Insults, such as, B.I.T.C.H and its various applications in common everyday language.

  6. Sexual positions which refer to dog positions.

  7. Everyday expressions which refer to dogs, such as,  a wolf in sheep's clothing, Dog eat Dog world, and so forth.

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THE VAMPIRE Entities, (VEs)

The Vampire Entities (V.Es.) are a subset of the Wolf and Dog people.  Though they look very different from the WDs they are of the same genetic lineage. Due to a genetic mutation which occurred at some point during their species history, a small percentage, but still significant portion of their population is born with a form of albinism. Online sources define albinism as: a group of rare, inherited genetic disorders causing the body to produce little or no melanin, the pigment responsible for skin, hair, and eye color. It causes very light skin and hair loss, along with significant vision problems due to abnormal eye development. It is a lifelong, non-progressive condition. While it occurs globally across all ethnic groups, its prevalence is greatest in Sub-Saharan Africa, with 1 in 3,000. From an external perspective they look like a different species from the WDs, because they are bald and hairless, but are in fact the same species.  

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The condition has resulted in a weakened immune system and the emergence of many skin and blood conditions for this subset of the WD population.  Most if not all Vampires have skin sensitivities by which they can easily develop skin blisters and open sores if exposed to sunlight directly. Even mild fluctuations in temperature can impact them in a harmful way.  For this reason they tend to stay indoors throughout the day and tend to go outdoors and socialize only during the night. They wear multilayered clothing, including large cloaks with hoods to protect themselves from the elements.

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When this condition first emerged, many WD mothers feared their child’s condition was contagious. This led them to isolate their affected young in an effort to protect themselves and their young.  In time, this offspring adapted to a life of isolation and solitude. This eventually gave rise to the emergence of a unique identity, as if a new species was created. They not only looked different but behaved differently and were shrouded in mystery and nocturnal dealings.

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The Vampire Condition:

The VEs fragile body condition was fortified only by the consuming of blood from warm blooded creatures. This they learned from an instinctual hunger for blood.  Directly taken raw from the creature was ideal, as this provided them with immediate relief from their ailments, as this blood was fortified with that creatures stress hormones; cortisol, and adrenaline.  Overtime they realized that consuming blood directly had the side effect of causing bodily inflammations, therefore they found the solution in pasteurization; (heating to a high degree). This process got rid of harmful bacteria which lingered in their gut and caused complications, but eliminated the vital hormones they desperately needed. By converging with one another, and through laboratory testing, they learned that SS blood was ideal, as it could be consumed directly without any side effects. It also gave them extra energy and longevity.

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​The stories of vampires and Dracula are a result of the genetic mutations experienced by this subset of the WDs, which I refer to as the Vampire Entities. The emergence of these entities is what has given rise to what is referred to in this reality as the vampires, demons or the “the soulless ones.”

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​Their Physical Form:

Vampires tend to look like skeletal humanoids. Their eyes are laid upon deep sockets. Most are pale in complexion and skin, unlike their hairy kin, who are dark skinned. They have no body hair and are bald. They tend to dress in dark clothing, as black is a colour which soaks up energy and turns it into heat; this provides them with the warmth they need to keep a stable body temperature.  In essence, they are cold blooded creatures and have a negative blood type. 

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Because VE are mainly nocturnal they have over time evolved better night vision and an acute sense of hearing . They have a great ability to detect motion and sound at night and can see patterns of colour which emit heat in the darkness. Their deep set eyes and their ability to hold a prolonged stare has made them great hypnotists.  They can affect the minds of those caught in their stare and put them into a trance. Their teeth are similar to the WDs with two large canines on the top and two smaller protruding canines at the bottom. The rest of their teeth are small and pointy, similar to dogs, as is the rest of their body structure.

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​Regarding their ethereal bodies, Vampires lack luminous colourful auras, instead their physical bodies are enveloped within a dark faint glow of light which spring out from their bodies, as dark tendrils.  Because of these, they can absorb the energy and heat of warm blood creature just by standing near them. 

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What They Seek:
Vampires engage in the matrix reality for the main purpose of earning blood supplies. VE’s in general participate in the matrix as contracted players; they usually don’t have the wealth or the means to buy a Source Soul body. They join the, “game,” by petitioning SS Masters offering something of great value in exchange for their participation; their ability to weaken a Source Soul’s moral compass through mind trickery and hypnosis. Therefore a general goal vampires have in The Matrix is to trigger Source Souls to “let down their guard,” and fall prey to their powers.

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​Their Game:

Within the matrix reality, Vampires are attached to devices which record their activities and track their rewards. Blood is their main prize. As Vampires engage in the game and earn points, they receive blood vials to match those earnings. These they collect once they awake and are outside the matrix.


Vampires love blood and anything which has to do with it. They hunger for it, and salivate at the mere mention of the word. It is their lifeline and they love hunting for it.  In the matrix they engage in many activities which promote violence and aggression, such activities as include: imbuing violence in films, books and in all media, they promote fishing and hunting practices and hunting parties. The spilling of blood if always their goal! Most Vampires value things Source Souls deem repugnant and offensive. They enjoy manipulative games which bend others to their will. They lack a morality, as SS would define, and are by nature psychopathic. Therefore they have no difficulty lying, cheating and committing crimes to get what they want. Because psychopaths lack empathy, they don’t worry about any consequences which may result from their actions. In this way, they perform unhindered by guilt or remorse.

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Relationships with Source Souls:

Vampires know that the best way to get what they need from SS is by gaining their trust. This they do by presenting themselves as friendly and safe.  Often Vampires aim to be SS’s romantic interests, boyfriends, girlfriends and marriage partners. ​However, their relationships with SS tend to be violent in nature, often mentally, sometimes physically. Their aim is always to make their mate vulnerable so they can produce large amounts of cortisol, and adrenaline.  This means they will receive fortified blood vials.

The sexual component is only a farce for them, as the sexual act is usually void of love and imbued within a need for control and dominance. Due to their hypnotic abilities, they convince SS that they are having meaningful relations with them, but in truth they are not, they are only being fooled. Often SS feel a void in their relationships with Vampires complaining over a lack of bonding and emotional connections.

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It is common for Vampires to engage in serial monogamy as this provides them with quick yet reliable results. When a vampire ensnares an SS to enter a romantic relationship with them, it is cause for great celebration among their group, as their true form would repulse the SS if they were to see them unmasked.

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This type of celebration can be evidenced in the movie Grease, where John Travolta plays the VE and Olivia Newton John plays the Source Soul. In fact, these represented real life Source Soul (Olivia) and a real life vampire, (John).  This is why this movie and story is so celebrated in mainstream culture and in schools. It is meant to drive a deep psychological and subliminal message to Source Souls watching, namely that it is desirable to mate and develop a long term relationship with a vampire.  The word “grease,” alludes to the word, “fuel,” which is a reference to blood, the fuel of life. This is why it is “the word.”

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Who They Are in The Matrix:

VE’s are the main personalities behind secret societies and secret orders, as they gave rise to these in their own civilization. They love rituals and ritualistic repetitive behaviour, because this provides them with predictable outcomes. Most institutions in our society are imbued with protocols and ritualistic repetitive behaviour which are led by the Vampires.  Within their secret orders they strategize and improve their methods of ensnaring SS into their traps.  In the matrix they spear head agencies and are often the CEO of companies and Deans of schools who insist on performing endless studies, surveys, polls to track SS movements and learn about their behaviour.  They create hierarchical relationships in the workforce, and promote ruthless and competitive schemes.  They are also key leaders in charitable organizations which attract many Source Souls. Most significantly, they lead the film industry, often being the producers or directors, editing scripts and ensuring that a formulated amount of mind violence in included in every film. They portray themselves as intelligent, competent and ambitious, but in truth they are only interested in acquiring power and subjugating  Source Souls to their will.

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​How Vampires Birth and Die:

Vampires are born to natural WD mothers. Because they do not have strong auras or defined chakra systems, when they die they do not ascend to higher realms or reincarnate.  This is why they will kill for blood, as this vital fluid will keep them physically alive for very long periods of time within their physical bodies. Some Vampires have overtime developed a stronger aura and chakra system, and this has allowed them to keep their energy bodies (or souls) after death.  This means they will be able to be re-born into another body, as their WD kin do. However this can only happen if a WD mother allows for it. In the interim, they walk or hover within the earth plane as faint shadows or ghosts.

Key Ideas Related to Vampires:

  1. Vampires and warewolves are very similar, in behaviour and in their need for blood.

  2. Both vampires and warewolves hunt humans.

  3. Vampires are ruthless blood seeking creatures.

  4. Vampires are celebrated in matrix culture, in books and movies.

  5. Vampires love darkness and wear black.

  6. Vampires are harmed by sunlight.

  7. Vampires can die but only in certain ways.

  8. People who need to consume blood are known to exist in the matrix and  to have a disease called Porphyria: The Vampire Disease.

  9. Vampires can infect others with their disease.

  10. Vampires are dead like, but are not really dead as they hunt and need to consume.

  11. Vampires have special skills, for example, the ability to hypnotize.

  12. Vampires are known to wear black clothing and long cloaks.

  13. Vampires are known to have long canine teeth, and to have pale skin.

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The Caretakers - The Zetas​

These beings have been depicted in sci-fi movies and in UFO truth movements as real and as menacing. They are referred to as Grays, but their true name is the Zeta Reticulans. These beings are real and they are the Caretakers of the captured Source Souls. I prefer to refer to them as Zetas. 

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Their Features

Zetas have been genetically created and perfected over time by the Archons who created them to be functional and obedient. Zetas are  semi-humanoid, semi-robotic entities with high digital dexterity. They are infused with a variety of brain implants at an early age, and this gives them a built-in computer system within their mind. They have some sentient features, as they can feel mild emotions but mostly they have an even keeled temperament. They are true fruitarians, and consume only drinks.

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These beings do not mate and their species are birthed artificially within special nurseries and therein looked after by designated beings from their own species. They do enjoy the company of each other, and often work in small groups. They have strong telepathic abilities due to their implants, and rarely utter a sound when working together. Zetas have extraordinary sight, as their eyes are insect like. Their periphery of vision is very wide, and they can see micro and macro objects easily, as if with a telescope or microscope.  They see equally well in darkness and in light and are able to detect a wide range of colours, patterns and textures out of the usual range of most humanoids..

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Zetas Within The Matrix

Within The Matrix the Zeta Reticulans do most of the manual work required in maintaining the system functioning smoothly.  Most Zetas work within the hatcheries and keep it orderly and clean. Because Zetas have different functions they wear defining colored clothing which designate their roles. Similar to the TV series Star Trek, Zetas dress in a similar style to define their function and rank.  The Zetas work diligently and efficiently, and can sustain energy for long periods of time. They can be hired or lent out to other entities to assist them as workers performing whatever tasks are required..  

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Virtual Reality People & Others

Virtual reality individuals are total constructs of The Matrix and are digital avatars. They are entirely programmed beings without any self-awareness or individual consciousness. They are tailored to perform simple tasks with Source Souls, while others simply appear as part of the landscape to provide the illusion of crowds and traffic jams. They behave in accordance to a Source Soul’s needs or actions, but are themselves void of any emotional charge.

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Who Are The Zombies

There seems to be a social obsession with vampires, warewolves and zombies in western culture as these seem to be glamorized in popular culture. I’ve explained who the two former are but not the latter. For the most part, the Zombies are the Source Souls, who within the Matrix suffer all types of atrocities, such as illnesses, cancers, limb and organ extractions, obesity, anorexia, skin and hair fragmentation, and a sleuth of other conditions. The fact that SS age so quickly means that they are going through a degenerative condition by which their bodies decay and become significantly altered.

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I believe they are put through all this suffering for three major reasons: First, to help them accept that suffering within and outside the Matrix is normal and natural. As their bodies are kept in an unnatural condition, and blood and other fluids are removed from them, their bodies begin to feel overly taxed and experience increased pain. This is rationalized through the aging process which Source Souls are led to believe is natural.

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The medical industry further supports this notion and its aim is to treat conditions, not cure them. Furthermore, pharmaceuticals often cause secondary symptoms which prove more harmful. Second, by keeping Source Souls suffering, they are kept from awakening and questioning the nature of their reality. Lastly, by being ill, SS are giving consent to their Masters and allowing them to keep extracting from them, as they take pills, undergo surgical procedures, use wheelchairs, they are in essence complying with the system which aims only to keep them in perpetual suffering.

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Do Reptilians Exist?

Though people in the alternative media have come to accept the image and existence of the reptilians as an inherent truth, from my personal insights these beings most likely do not exist, at least not in this matrix reality. The reptilian image I believe is allegorical for the vampiristic types who use energy sucking methods. Reptiles seem menacing, plus reptiles are of the snake genre and using them to represents predators is indirectly alluding to the Source Soul's snake reality. The reptilian image, similar to the lion or the menacing wolves within religious texts, are fables, or cover stories for the real truth. Source Soul predators aim to disguise themselves and present a more threatening appearance. If Source Souls realized that they were being suppressed and manipulated by dog and goat people, who are half their size, they would most definitely wake up from their condition prematurely.

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